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Bursaropoly™

You are the bursar at (what you like to think is) a leading public school. Your aim is to win control of as many schools as possible and ensure that they don’t lower their fees to undercut you. There are additional opportunities to profit from the sale of assets or from outsourced contracts. Unless the Competition Authority intervenes, keep playing until you can guarantee inflation-busting rises in the school fees and bankrupt the competition.

If you own all three schools of one colour you can start to build boarding houses – or even a girls’ house (red) to maximise your revenue.

You will need

1) A Bursaropoly Board (Click to Enlarge)

Bursaropoly Board

2) Pieces

You can make your own out of plasticine, cannabis resin or any materials that are to hand. We recommend making:

3) "Bursar's Chest" and "Pot Luck cards"

You should know by now that life isn't fair and that there's no use snivelling about it. You are going to have to make these cards yourself or, at best, instruct some fag or underling to do so for you.

There are two kinds of cards you need to play. The first sort are called "Pot Luck". They look a bit like this:

Pot Luck Card

The second sort are called "Bursar's Chest". They are incredibly similar to "Pot Luck" cards, though the more astute will notice that one sort say "Bursar's Chest" on them, whilst the other say "Pot Luck".

Make yourself a blank set of each, and then write (or have written) the following things on them.

a) Bursar's Chest cards

b) Pot Luck cards

4) Property Cards

This set is issued with only blank property cards, as the fees of the schools vary from game to game, depending on who is playing. Before a school can be sold, the purchaser must either hire some boys to hack into the vendor's computer system and find out how much the fees are, or the purchaser must induce another player to share this information for the mutual benefit of all players.